Non-uniform rational basis spline (NURBS) is a mathematical model commonly used in computer graphics for generating and representing curves and surfaces. It offers great flexibility for handling both analytic and modeled shapes.
In computer graphics, a spline is a curve that connects two or more specific points, or that is defined by two or more points. The term can also refer to the mathematical equation that defines such a curve
In 3D computer graphics, Polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygons. Polygonal modeling is well suited to scan line rendering and is therefore the method of choice for real-time computer graphics.
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